This is the description of the TCP/IP protocol for the LCD 16x2 Bricklet. General information and technical specifications for the LCD 16x2 Bricklet are summarized in its hardware description.
A general description of the TCP/IP protocol structure can be found here.
Function ID: | 1 |
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Request: |
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Response: | no response |
Writes text to a specific line (0 to 1) with a specific position (0 to 15). The text can have a maximum of 16 characters.
For example: (0, 5, "Hello") will write Hello in the middle of the first line of the display.
The display uses a special charset that includes all ASCII characters except backslash and tilde. The LCD charset also includes several other non-ASCII characters, see the charset specification for details. The Unicode example above shows how to specify non-ASCII characters and how to translate from Unicode to the LCD charset.
Function ID: | 2 |
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Request: | empty payload |
Response: | no response |
Deletes all characters from the display.
Function ID: | 3 |
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Request: | empty payload |
Response: | no response |
Turns the backlight on.
Function ID: | 4 |
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Request: | empty payload |
Response: | no response |
Turns the backlight off.
Function ID: | 5 |
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Request: | empty payload |
Response: |
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Returns true if the backlight is on and false otherwise.
Function ID: | 6 |
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Request: |
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Response: | no response |
Configures if the cursor (shown as "_") should be visible and if it should be blinking (shown as a blinking block). The cursor position is one character behind the the last text written with write_line.
The default is (false, false).
Function ID: | 7 |
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Request: | empty payload |
Response: |
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Returns the configuration as set by set_config.
Function ID: | 8 |
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Request: |
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Response: |
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Returns true if the button (0 to 2) is pressed. If you want to react on button presses and releases it is recommended to use the CALLBACK_BUTTON_PRESSED and CALLBACK_BUTTON_RELEASED callbacks.
Function ID: | 11 |
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Request: |
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Response: | no response |
The LCD 16x2 Bricklet can store up to 8 custom characters. The characters consist of 5x8 pixels and can be addressed with the index 0-7. To describe the pixels, the first 5 bits of 8 bytes are used. For example, to make a custom character "H", you should transfer the following:
The characters can later be written with write_line by using the characters with the byte representation 8 to 15.
You can play around with the custom characters in Brick Viewer since version 2.0.1.
Custom characters are stored by the LCD in RAM, so they have to be set after each startup.
New in version 2.0.1 (Plugin).
Function ID: | 12 |
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Request: |
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Response: |
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Returns the custom character for a given index, as set with set_custom_character.
New in version 2.0.1 (Plugin).
Function ID: | 255 |
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Request: | empty payload |
Response: |
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Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be 'a', 'b', 'c' or 'd'.
The device identifier numbers can be found here.
Function ID: | 9 |
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Response: |
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This callback is triggered when a button is pressed. The response value is the number of the button (0 to 2).
Function ID: | 10 |
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Response: |
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This callback is triggered when a button is released. The response value is the number of the button (0 to 2).